Skate 4
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In 2009, the world was suffering through one of the worst economic periods in decades, known as the Great Recession. Politicians and economists tried their best to right the world economy, but nothing would take.
The recession hit EA Blackbox as hard as anyone else, but it hardly slowed them down. EA Blackbox might not have had any experience in how to stimulate a world economy; but as a team, they had one skill: making incredible skateboarding games that were both accessible and realistic.
Not content with letting the world burn, they did what they did best and released Skate 2 into the world.
Skate 2 was released in January 2009, and by June that same year, the Great Recession was finally over.
Coincidence? I think not.
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