Ghost of Tsushima
Ghost of Tsushima is an upcoming action-adventure game from Sucker Punch, the studio behind the inFAMOUS series. It tells the story of the last surviving samurai on Tsushima during the first Mongol invasion in 1274. But a game in this setting is, of course, going to be romanticized, and certain liberties have to be taken
For example, samurai of this period hadn’t fought a war in living memory, and are nearly 200 years off becoming the feared warriors of the Sengoku period, that we all know and love.
Their Mongol invaders, conversely, are fresh off conquests in both China and Korea, and its soldiers are highly experienced veterans at the height of their empire.
All I’m going to say is a samurai of this time period would have his hands full with a single Mongol soldier, much less the dozen the protagonist casually cuts down in last year’s gameplay trailer. I feel like my boys from the Horde don’t get the rep they deserve, OK?
What we do know about the game, though, is very intriguing. Apparently, there are no waypoints, and exploration must be done in the old fashioned way. There will be sidequests and the game takes place in an open world full of dynamic events.
I’m glad for Sucker Punch. Ghost of Tsushima seems infinitely more ambitious than their previous titles (which were already rock-solid), and as Sony Santa Monica did with the new God of War, it seems like a real level-up for the studio.
We are likely still a long way away from seeing the finished product. Just this month a job listing for a Narrative Writer was posted, which could indicate there is still quite a bit of work left to be done.