sekiro: shadows die twice

4 Sekiro: Shadows Die Twice Mechanics That’ll Confuse Even Souls Fans

Mechanics in Sekiro: Shadows Die Twice That Will Confuse Souls Fans

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Using Stealth and the Grappling Hook

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Unlike in the Soulsborne games, Sekiro has a large emphasis on stealth and sneaky gameplay. This is well demonstrated by the fact that you can press a button to crouch and sneak up on enemies. Your foes also have colored indicators that show you whether they’re aware of your presence. If you can sneak up to them, you can land a backstab.

Another new addition is the grappling hook itself, which allows you to grapple to rooftops and high areas to get to a good vantage point in the area. While you’re sneaking around, grappling to a high point is a great way for you to scope out the environment and figure out how best to proceed.

If you’re in combat, grappling lets you break away from the fight when you’re in trouble. That’s not to say that enemy encounters can be cheesed, as enemies can still find ways of dealing with you in the air once they’re fully aggroed.

Mobility is an extremely big part of Sekiro, even more so than it was in Bloodborne, so you can expect to be constantly zipping from one point to another on your adventure.


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Author
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.