RIGS: Mechanized Combat League
Sony’s PSVR unit launched with an impressive resume of over 50 games, yet many of those titles were short experiences that felt more like technical demos. RIGS was not one of them, touting online multiplayer combat that seemed as though it held great potential in attracting a competitive player base. Guerrilla Cambridge pledged continual support of the game with DLC and updates to help foster an online community of VR-shooter players. Of all the VR experiences, RIGS held the greatest promise as a VR game that could become a thriving scene, but Guerrilla Cambridge’s sudden closure brought that crashing down.
Speaking with Eurogamer, former Guerrilla Cambridge Art Director Alex Kanaris stated his disappointment that RIGS never got the chance to grow into the game the studio envisioned. It did, at least, give us a glimmer into what a competitive VR shooter might look like.
RIGS is the among one of the only competitive VR shooters, and now that Guerrilla Cambridge has been shut down, it seems like a step backward for the peripheral hardware. In fact, Sony’s decision not to continue supporting one its VR studios also raises more question marks over PSVR’s future in general.