Tracer’s Abilities
Pulse Pistols – Left Mouse Button/Left Trigger/L2
Tracer’s standard attack does a decent amount of damage, but remember to keep moving. Reloads should always be on the move, and hard to hit. Circle-strafe your target until there’s nothing left.
Blink – Shift/Right Bumper/R1
Tracer’s blink ability allows her to traverse the map horizontally for a maximum of three bursts. Each burst requires a cool down of a few seconds before it’s ready for use again. While many players may be tempted to use their blink as soon as it’s available, the best players bank their blinks for objectives or enemy-heavy checkpoints.
Recall – E/Left Bumper/L1
Tracer’s recall ability allows her to turn back her personal timeline a few seconds, and in doing so, places her back where she used to be along with her health and ammo. Great for maintaining control/contesting objectives.
Pulse Bomb (Super) – Q/Y/Triangle
The pulse bomb is sticky and powerful. While it lacks range, its sticky nature makes it the perfect portable bomb. Aim for tanks for an almost surefire stick, or if you’re feeling lucky, try and stick a healer. Healers mean closer player proximity. And that means more kills for you.