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Permanent PvE and More Overwatch Changes We’d Like to See in 2017

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A More Permanent PvE Mode

After Blizzard’s successful experiment with wave-based survival during the Halloween seasonal event, we’d love to see them expand on those ideas and add the mode into the Arcade.

If they wanted to add more features, there are loads of fantastic survival modes to pull the best bits from, like Halo Firefight or Gears of War’s Horde. It’d also be a fun way to earn a few extra loot boxes each week, assuming they’d be included.

A Wider Breadth of Game Modes

What’s really great about Overwatch’s current lineup of maps/modes is that they truly feel balanced and varied, which is something most multiplayer games can’t pull off in their first incarnation. Blizzard does this by not only putting a lot of care into map design, but also designing each map around one (and only one) game mode.

This means that Hollywood is a Payload map, Hanamura is an Assault map, and never the two shall mix. The problem this creates is a general lack of new modes, since it’s not as simple as “try this mode we adapted to other maps.” If Blizzard is ever to add more than its handful of modes, this also means more maps.

So in 2017, we’d like to see Overwatch try something new in its game modes, like a capture mode that involves dynamically taking objectives back from the other team. This also means maps that could feel dramatically different from what we have right now.


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Author
Morgan Park
Journalism major from Bakersfield, Ca. 20. Metal Gear Solid scholar.