Best Tech Skills in Mass Effect: Andromeda
The Best Skills in Mass Effect: Andromeda
Tech skills in Mass Effect: Andromeda revolve around… well, tech. Using different devices and using enemy technology against them you can keep the pressure on your adversaries. The only member of your team that uses Tech a lot is Jaal, and one of his attacks is unique to just him, so if you want a Tech build for Ryder, you can go all in and not worry about conflicting with your team too much.
Overload – A useful ability that fits in most loadouts. Sends a powerful current of electricity out that stuns enemies. It can help to quickly take out shields and primes targets for combos.
Cryo Beam – To be honest, Incinerate does more damage and is useful against all enemy types. However, in our time with Mass Effect: Andromeda, it became clear that freezing is one of the most useful status effects in the game. It does nothing to an enemy with an active shield, but if you can remove the shield, then you can freeze anyone. They’ll be locked into place giving you a few seconds to deal massive damage. Honestly, anything with freezing capabilities is worth investing in while playing this game.
Tactical Cloak – This may seem like a skill for those who like to get in close, but it’s useful for anyone willing to give it a slot. The cloak is removed once you use an attack of any type, but that attack has its damage increased by quite a bit. Upgrading its recharge time and buffing capabilities means you can bring really powerful periodic attacks.
Remnant VI – This is a hidden skill you have to unlock, but it’s very worth it. It summons a Remnant Observer to fly around with you and shoot all enemies. It stays until it dies and it can last pretty long. Also, you can upgrade it to have a missile launcher on top of its beams. It’s a more powerful, mobile turret.
Team Support – This is a passive branch that adds tons of survival perks to your entire team. There’s really no reason not to invest here especially on higher difficulties.
You can also invest in the Offensive Tech and Auxiliary Systems branches if you want some added damage and lasting power of your abilities. Go for what suits you, and use your points wisely.
For more on Mass Effect: Andromeda check out our wiki.