Greater Quest Variety
Improvements We Need in a Ghost of Tsushima Sequel
The isle of Tsushima is a true joy to explore and adventure around, but the problem is a lot of the quests end up feeling very repetitive and samey. Go to this beautiful location in the world, take out some Mongols, interact with an item or an NPC, rinse, repeat.
Sucker Punch Productions have excelled in making menial collectibles and character upgrade quests fresh and exciting for players to undertake. Be it following a fox to reach a Shinto Shrine, or looking out for the towering landmarks that house a charm for you to obtain.
It’s a typical fetch quest but done in a way that makes them feel wholly unique and perfect for the stunning world that the developer has created.
We’d love to see them push the boat out a little more when it comes to quest design, finding ways to show more sides to our protagonist than just ‘serious business’ Jin.
Perhaps he has to visit a Geisha house controlled by Mongols and must sneak them in and take them out one at a time. Or maybe he’s just got to help save his furry fox friends from a Mongol hunt or use them to his advantage during a mission.