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5 Games That Did DLC Flat Out Wrong

Let's hope these DLC practices don't continue...

Asura’s Wrath

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asuras wrath, story, DLC

It was a long standing fear that one day a game would be released that forced players to purchase the ending through DLC. Unfortunately, this fear was realized when Capcom came out with Asura’s Wrath. Asura’s Wrath’s controversy stemmed from the fact that the game’s “true ending,” actual words from Capcom, was delivered as a form of DLC with a $6.99 price tag.

Needless to say, the gaming populace was not happy and nor should they have been. Not only did Capcom release an unfinished game, to which they themselves acknowledged, but they also forced owners of the game to purchase it in order to finish Asura’s Wrath’s story, effectively bringing the total price of the game to $66.99. It isn’t exactly clear why Capcom made the decision to sell the ending separate from the game. Perhaps they wanted to setup a sequel, but ending up deciding against it. Unfortunately we may never know, but the ends don’t justify the means and Asura’s Wrath certainly suffered for it.


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Author
Alex Neeler
Alex was a freelance writer for Twinfinite from 2016 through until 2018, based in the Rhode Island area. You'll usually catch him overplaying his hand in Hearthstone or wearing a Nightwing t-shirt. Often both at once. Find him on Twitter at @AlexanderNeeler!