Every Way Ratchet & Clank: Rift Apart Uses the PS5’s Features

Haptic Feedback for Traversal and Weapons

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Another of the PS5’s big unique selling points is the DualSense’s haptic motors that provide more accurate vibration and feedback in your controller than ever before. In Ratchet & Clank: Rift Apart, Insomniac has taken some inspiration from the likes of Astro’s Playground and Returnal by ensuring each different surface you walk on, and the weight of your footsteps all feel distinctly different in your hand as you traverse the game’s various levels.

You’ll feel the ‘clinking’ of your character’s boots on metal surfaces, and the softer thuds and patters on surfaces like grass and sand. It’s not just footsteps, though. If Ratchet hops through one of these interdimensional rifts, you’ll feel the intense rumbles of the haptics as he’s dragged through.

It doesn’t stop there, either. Each weapon in Ratchet and Rivets’ combined arsenal feels distinctly different in-hand now thanks to the Haptics. The Burst Pistol sends a ripple of haptic rumbles through your hands, while the Enforcer’s hefty booms will reverberate through your DualSense in a fascinating fashion.

It might not sound like a massive deal, but it really does add a little more excitement and novelty to simply making your way through levels. You’ll want to go jumping around on different types of surfaces just so you can see how it feels. And if you say you don’t, we know you’re lying!


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Author
Chris Jecks
Chris Jecks has been covering the games industry for over eight years. He typically covers new releases, FIFA, Fortnite, any good shooters, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.