7) Radiance – Sunsinger
The issue with Radiance is in its actual design as the ability to resurrect upon death acts more of a do-over than anything special. While you can equip the other powers, the whole concept of just having an out if you die almost encourages reckless moves which can get an entire team wiped if they aren’t careful. The problem is one you resurrect that user only has a few seconds to make the most out of their Super before it dissipates. You can fix this by removing the resurrect all together, the hurling of grenades is rather hit and miss in terms of effectiveness against actual enemies. However, its chance to stack damage debuffs on enemies is quite useful, but is inferior when compared to the Ward of Dawn or Shadowshot.
When it comes to PvP, the Radiance ability is fantastic depending on which game mode you’re playing. For a long time the Sunsinger class was a complete menace in Trials of Osiris as the ability to come back could change the entire game. Yet, it’s fairly weak when involved in big 6 vs 6 style game modes as it just doesn’t have enough of an impact on the players to make a significant difference.