The Skill Board Is New
Skills are nothing new to the Dynasty Warriors games, however, Godseekers moves this idea into a different direction. Instead of just picking some base abilities, you can now scroll through a massive grid of both passive and active attributes. Yet, you can only have three primary skills equipped at any time, these are much more powerful buffs to officers and lend special, game-changing enhancements. They can range from simply healing a percentage of their health once per turn to having a better chance to land critical hits. These skills allow for better customization and synergy among your five different heroes.
As you play through the campaign and various side missions, players will earn skill points based on their performance. If you want to rank up a hero, they need to be used frequently as that will allow you to obtain more powerful skills. In contrast, the Dynasty Warriors Godseekers passive skills will just upgrade base stats like defense, strength, and spirit. This allows a better sense of progression than the other titles and will give users the ability to customize their officers to their linking.
Despite the rather big shift in gameplay, Dynasty Warriors Godseekers still pays tribute to the past games. However, the better focus on story, tactical gameplay, and skills allow this title to feel fresh and different. Now if you excuse us, we need to go wipe out an entire arm with one guy and a giant a mace.