The Surge 2
The first Surge was a fairly well received Souls-like, but The Surge 2 may just be one of the biggest surprises of this E3. Deck13, the developer behind The Surge, has thoroughly listened to fan feedback, and it seems like they’re trying to address almost every point of criticism on the first game.
The Surge 2 takes place in an entirely new setting called Jericho City, which has been sealed off by a mysterious barrier. The section we saw in our demo presentation took place in a park in the city, engineered to look like a dense forest. Right off the bat The Surge 2 is making an effort to put more choice in player’s hands, and that starts with a character creator and an expansion of weapon types, from five in the first game to ten. The game has amped up its dismemberment system even more, to the point that dismembering certain body parts on an enemy can disable their special ability, like cloaking, and even give you a new piece of tech that you can then attach to your own equipment.
Our Q&A with The Surge 2’s creative director revealed even more about the work going into the game, and the effort to put more control into player’s hands.