2. Call of Duty: Infinite Warfare
Infinite Warfare faced a ton of criticism when it was first revealed. Rather than listening to the fanbase who had been screaming out for the series to head back to one of the World Wars that have been somewhat abandoned in recent years, it went in the opposite direction and jet packed its way into the future.
Despite the somewhat familiar setting, Infinite Warfare managed to do a lot of things right. For the first time in a long time, it was easy to actually care about the characters in the campaign, the story was interesting to follow, and there were some epic blockbuster moments in the campaign. Unfortunately, it didn’t quite manage to follow through to the very end with the game coming to an end just as it started firing on all cylinders. That, combined with the repetitive use of your personal space fighter (Jackal) led to the campaign feeling somewhat bittersweet. Its moments of frustration were negated by the great storytelling and interesting characters.
However, Call of Duty is a three pillar franchise with the action centering around the multiplayer and zombies game modes. Unfortunately for Infinite Warfare, the multiplayer felt a little too similar to its predecessor to really gain any merit. It was clear that rather than take the risk of changes backfiring as they did with Ghosts, Infinity Ward would play it safe and throw a new skin on a successful Black Ops III foundation.
Rounding off the trio is Zombies in Spaceland, Infinity Ward’s 80s theme park take on the popular zombies game mode. With some interesting new features such as a robot that can be built and will provide you with challenges, arcade games to play, and roller coasters to ride on, Spaceland is a wacky breath of fresh air to the familiar game mode.
By offering an average campaign, a solid if a little uninspired multiplayer, and an exciting new take on zombies, Infinite Warfare manages to provide a bit more bang for your buck than Titanfall 2.