YIIK: A Postmodern RPG
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RPG/JRPG style games tend to stay in their comfort zone. There’s some kind of reluctant hero, who sets off on an adventure in some made-up fantasy fueled world. They pick up a few friends along the way and kill the bad guy and save the world. Well you know what, it’s a tried and true formula that has stood the test of time. Why mess with it?
YIIK: A Postmodern RPG, doesn’t necessarily throw that all out. You’re going to battle bad guys and pick up friends and stuff like that, but it takes place in a version of our world, not too long ago — instead, it takes place roughly just 18 years ago, at the turn of the century. Instead of potions, you’ll be pounding down BLTs down for some extra health and flinging vinyl records at your problems. It’s a very interesting point in time to set a irrelevant RPG in. There’s lots of self-aware, millennial humor in the story that we can see, and even though it takes place in our world at the turn of the century, there is plenty of supernatural stuff that you’ll come across as the story unravels.
What was especially neat about YIIK: A Postmodern RPG, is its approach to combat. Instead of just mindless attacking, abilities and even normal attacks can all be powered up through a variety of different mini-games that spice up the usual: select attack in menu, watch attack happen, and then see enemy attack, rinse and repeat.
There’s nothing wrong with RPGs, that isn’t what this is about, and there are plenty of great RPG indie games of course. However, if you want something really different in both setting and gameplay, that is also fun and has gameplay that is fun but still familiar, YIIK: A Postmodern RPG can be your thing.
It should be out by the end of the month at some point on the Nintendo Switch, PS4, PS Vita, and PC.