A Story That Doesn’t Follow the Movies
Let’s be honest – video game narratives and movies aren’t compatible by default.
You’ve probably seen this with awful video game-to-movie adaptations like Super Mario Bros, Doom, and Assassin’s Creed. And movie-to-video game revisions are usually so bad, that they just go under the radar after release.
The problem is that some adaptations try and stick too closely to the inspiration point. Video games can’t just copy a movie narrative and run with it – the story must compliment the player-experience, rather than the other way around.
Take the most recent Spider-Man, for example. It implements its own narrative, rather than try to mimic the story beats of Spider-Man: Homecoming.
If Insomniac took the mimic approach, you would end up with A) a much shorter video game and B) way too many cut-scenes with Peter in school.
A successful adaptation doesn’t copy its source material – it draws from it. We would expect nothing less from Avengers.