Sony’s Strange Conference Structure
Sony typically follows in Microsoft’s shoes in terms of big, blockbuster presentations during E3, so this year’s show was a little strange. When the show began with folks being lead into a church-like area to see Gustavo Santaolalla and the introduction of The Last of Us Part II, it seemed quite promising. The next area showed off Ghost of Tsushima and a shakuhachi player after a brief intermission, but it all seemed to come crashing down from there, as Death Stranding and Spider-Man didn’t really get this level of attention. The show switched back to a small panel of PlayStation staff to discuss what was on-screen prior and to show off trailers for other games, none of which received any real extended time for viewers to check it out fully until after the presentation had ended.
What’s more, the small number of games actually shown during the conference was quite low in comparison to Microsoft’s this year. It seemed like a poorly-constructed format overall, and while we got some true zingers out of the mix like the Resident Evil 2 remake, some of the big games lost their punch when compressed into a frustratingly small show like this one. Hopefully, Sony returns to its stage show roots next year.