Big Changes for The Division 2
Recommended Videos
Reworked Server and Anti-Cheat
Ubisoft has made it clear that they want a productive and positive environment for The Division 2. One of their biggest steps towards implementing these goals comes from reworking their client-server architecture.
Reworking servers will serve to do a couple of different noticeable things.
First and foremost, the increased serve counts will boost The Division 2’s overall latency. Improving this not only make a more fun experience by reducing lag, but it also helps curb cheating.
Cheating heavily plagued a lot of players in the PC version of The Division, so plenty of anti-cheat software, both internal and third-party, will be implemented in the sequel. All these changes also give users less chance to modify data as well.
Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more