Major Problem #3: Collecting Exotics Isn’t Fun When Most of Them Are Pointless
3 Major Destiny 2 Problems and How Bungie Can Fix Them in 2018
There’s so much really awesome exotic equipment in Destiny 2 worthy of its bright yellow coloring. However, the system suffers from the problem that ails legendary equipment. It’s not nearly as difficult to get exotics in Destiny 2 via new fast farming methods, and Xur who gives them away for a nominal amount of legendary shards. Making it far easier to get exactly what you want, makes situational equipment, like Mechaneer’s Tricksleeves, go generally unused by most players.
You know what would make the more niche, and situational exotics a lot more fun? If we could actually switch to them in the heat of the moment. As Destiny 2 grows, there’s going to be a ton of new gear thrown onto the pile, and I bet that most of them are going to collect dust in your vault. Most PC MMORPG games utilize macros or other commands to allow you to quickly swap between gear, usually while out of combat. In Destiny 2 you need to enter the pause menu and swap each piece on and off – very cumbersome, as players all know. You can do it while in combat, but anything that’s even remotely difficult or chaotic, like the new Raid Lair, won’t give you the opportunity to safely pull it off.
Destiny 2 should go the route of Final Fantasy XI, one of the few MMO-like games that let you swap gear any time that you want with just the press of a button. Even having something small like having four gear sets mapped to your controller could make a huge difference and open the door to WAY more equipment diversity than what is currently in the game, and solving the problem of having a horde of pointless exotics clogging up space in your vault. For example, as a Sunbreaker, I almost never take off my Hallowfire Heart because it’s so damn useful while it’s working. But, if I could quickly gear swap without screwing over my team, I’d love to be able to hot swap something else. Defenders might want to have the Helm of Saint-14 macro’d and ready to roll when they decide to use Ward of Dawn, but keep Actium War Rig on otherwise. Seeing exotics work together like this would be quite fun, and give some niche equipment a new lease on life.
And since Bungie insists on having PvE and PvP 1:1 the same in terms of balance, there could be a five second no shooting/ability penalty. That way it’s still quicker than going to the pause menu and players can still run around, stick with the team and protect themselves easier, but it wouldn’t break anything balance wise.
What do you think of our suggestions? Have your own? Let us know.