final fantasy xi

3 Creative Jobs From Final Fantasy XI That Could Work Well in Final Fantasy XIV

Geomancer

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Of all the remaining classic Final Fantasy jobs that have yet to appear in Final Fantasy XIV, Geomancer probably has the most juice both from a popularity standpoint and a lore standpoint.

That’s because Geomancers already exist in Final Fantasy XIV. They appeared in various cutscenes during the Astrologian job storyline and in a dungeon during Stormblood as NPCs.

What’s interesting though is that the community consensus appears to be that it will arrive in some form as a healer. Personally, I don’t see it. It’s never been a true healer in any game it has ever appeared in and a lot of the logical lore real estate that would explain how a Geomancer could heal is taken up by Conjurer/White Mage.

Source: Ruaumoko

Up until its appearance in Stormblood, I always envisioned the more melee-focused version of Geomancer seen in Final Fantasy Tactics being the blueprint for a Geomancer in Final Fantasy XIV.

Since that’s likely out of the question, unless the devs want to completely depart from what they have established in Final Fantasy XIV, I see a caster Geomancer that is inspired by Final Fantasy XI’s take on it being more likely.

In Final Fantasy XI, Geomancers have two roles: support and light-damage dealing. They are able to place powerful auras (called Luopans) through their bells that can give alliance-wide buffs and debuffs to enemies, which can be enhanced through a variety of abilities that have a Geomancer flair, such as standing at specific cardinal direction.

When they aren’t doing that, they can cast Black Mage-lite spells to chip in with some respectable elemental damage.

Like Rune Fencer, Geomancer’s mechanics in Final Fantasy XI are probably too wild for Final Fantasy XIV. It’s nature as a slow and positionally focused job wouldn’t work in Final Fantasy XIV where players are always doing something and moving around all over the place.

That said, a job that mirrors some of Black Mage’s pure casting role, with some more creative or specific elemental spells than just Fire, Thunder, and Blizzard, that takes extended breaks (similar to Dancer) to plop down some powerful party-wide buffs with their bell could be something that fits in nicely in Final Fantasy XIV.


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Ed McGlone
Ed McGlone was with Twinfinite from 2014 to 2022. Playing games since 1991, Ed loved writing about RPGs, MMOs, sports games and shooters.