Skate
The Tony Hawk Skateboarding games had a great run in the ’90s and early ’00s. By 2007, the series was on hiatus and fans were left wondering how they were supposed to live out their dreams of being able to skateboard without all the scraped knees and broken bones. Luckily, EA not only came to our aid with Skate, but also brought along a new gaming mechanic which allowed Skate to bring something new to a genre previously dominated by Mr. Hawk.
In Skate, players perform tricks by flicking the left analogue stick in different ways to pull off tricks. Not only did this separate Skate from the Tony Hawk games but it also made players feel like harder tricks actually required more skill to land. Flicking the thumb stick felt akin to flicking a real board under your feet and, coupled with great graphics and physics, the game proved to be a huge hit. Two more Skate games followed and fans have been hounding EA to make a fourth game. The only reason EA wouldn’t make Skate 4 at this point is if the company decided it just couldn’t stand earning loads of money.