Crypt of the Necrodancer
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Rhythm games take a while to develop. Making sure that the music and gameplay work in sync is not easy. Crypt of the Necrodancer isn’t just a rhythm game, though, it’s also a roguelike that tasks players with working through increasingly difficulty and groovy dungeons. It blasted onto the scene, picking up steam as after its final release. The title was in Early Access for nearly a year, likely due to the strange mashup of genres it tackled.
The rogue-like genre had re-emerged several years before with titles like Spelunky, but there were still plenty of new ideas to implement. But because gameplay hinges on moving from space to space to the beat of the music, the game’s pace is much more deliberate and takes a bit of time to get used to.
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