Dragon Age Inquisition Guide: How to Pick the Best Companions

Rogue Party

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Rogues are masters of the shadows. They have the ability to dance into and out of a battle with ease and they do more damage than you would probably expect. They come in two distinct varieties; the long-range archer and the up-close-and-personal dual wielding rogue. Since both classes are vastly different your party composition will be based on whichever one you went with.

Rogue: Archer

The archer is similar to a mage in that they can lock down targets and deal tons of damage, but they are also unable to take much punishment. Playing as an archer allows for you to participate and observe a battle from a distance. It also makes you a target for enemy long-range fighters. Just like with the mage you will have to include a support system that keeps enemies occupied in order for you to take some well-placed shots.

Unlike the mage the Archer does not have the ability to put up barriers so you will need to bring someone along who is able to. Solas is a great option since he not only provides powerful barriers but he also focuses on debilitating enemies leaving the option for combos or movement of party members. He is very useful defensive mage that will serve your rogue perfectly.

Now that your long-range and defensive magic is set up all you need are some warriors. Since rogues and mages don’t have the highest health utilizing 2 warriors in this circumstance will help out a ton. Cassandra and Iron Bull are both excellent options in stopping enemy advances. Teach Cassandra the ability to pull in enemies with chains and you’ll almost never have to worry about anyone getting to close.

Rogue: Dual Wield

Dual wielding weapons allows you to get up close and deal massive amounts of damage. Utilizing the best the rogue has to offer also allows you to poison enemies, move stealthily for bonus damage, and set traps. This ultimately adds up to you being able to break down enemy ranks from the center of the battlefield without them being the wiser. Of course this means that at times you will be under serious threat of death so you will need to plan accordingly.

First order of business is to not be the only close-range fighter in the fray. You will want a warrior, preferably one of the weapon & shield variety like Cassandra. She has the ability to boost the defenses of allies and she can take one hell of a beating while keeping everyone in the area focused on her. She also happens to be one hell of a warrior so she will have no trouble dispatching some of the enemies in the area.

The fact that the rogue is proficient at weakening enemies makes it okay to limit your long range companions to just one. Make it a mage with barrier and also the revival ability to keep everyone that’s getting dirty alive and well. Any mage will do as long as they have the necessary defensive abilities. Vivienne  is a powerful mage who isn’t afraid to put in her fair share of work.

Wrap up your party with another warrior to keep the health and defense in the trenches high and you have a recipe for success. Use your rogue to make every enemy that crosses you an easy target and watch the bodies pile up.


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Ishmael Romero
Just a wandering character from Brooklyn, NY. A fan of horrible Spider-Man games, anime, and corny jokes.