World Wonders – Civilization VI (Continued)
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Mont Saint-Michel
- Tech/Civic Required:Â Divine Right
- Grants: Plus two Faith, plus two Relic slots
- Bonus: All Apostles you create gain the Martyr ability in addition to a second ability you choose normally
- Tile Requirement: Must be built on Floodplains or Marsh
Oracle
- Tech/Civic Required: Mysticism
- Grants: Plus one Culture, plus one Faith
- Bonus: Patronage of Great People cost 25% less Faith, and districts in this city provide plus two Great Person points of their type
- Tile Requirement: Must be built on hills
Oxford University
- Tech/Civic Required:Â Scientific Theory
- Grants: Plus three Great Scientist points per turn, plus two Great Works of Writing slots
- Bonus:Â Plus 20% Science in city, and awards two randomly chosen free technologies when completed
- Tile Requirement: Must be built on Grasslands or Plains adjacent to a Campus district with a University
Petra
- Tech/Civic Required: Mathematics
- Grants:
- Bonus: Plus two Food, plus two Gold, and plus one Production on all Desert tiles for this city
- Tile Requirement: Must be built on desert or floodplains without hills
Potala Palace
- Tech/Civic Required:Â Astronomy
- Grants: Plus two Culture, plus three Faith
- Bonus: Plus one Diplomatic Policy slot
- Tile Requirement: Must be built on a hill adjacent to a mountain
Ruhr Valley
- Tech/Civic Required:Â Industrialization
- Grants:
- Bonus:Â Plus 30% Production in this city, and plus one Production for each Mine and Quarry in this city
- Tile Requirement: Must be built along a River adjacent to an Industrial Zone district with a Factory
Stonehenge
- Tech/Civic Required:Â Astrology
- Grants: Plus two Faith
- Bonus: Grants a free Great Prophet. Great Prophets may found a religion on Stonehenge instead of a Holy Site
- Tile Requirement: Must be adjacent to Stone and on flat land
Sydney Opera House
- Tech/Civic Required: Cultural Heritage
- Grants: Plus eight Culture, plus five Great Musician Points per turn, plus three Great Works of Music slots
- Bonus:
- Tile Requirement:Â Must be built on coast adjacent to a Harbor. Cannot be built on a lake
Terracotta Army
- Tech/Civic Required: Construction
- Grants: Plus two Great General points per turn
- Bonus: All current land units gain a promotion level. All Archaeologists from the owner may enter foreign lands without Open Borders
- Tile Requirement:Â Must be built on Grassland or Plains adjacent to an Encampment district with a Barracks or Stable
Venetian Arsenal
- Tech/Civic Required: Mass Production
- Grants: Plus two Great Engineer Points per turn
- Bonus:Â Receive a second naval unit each time you train a naval unit.
- Tile Requirement:Â Must be built adjacent to the coast and adjacent to an Industrial zone district
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