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Dishonored 2: High and Low Chaos Endings

Checks and balances.
This article is over 7 years old and may contain outdated information

Low Chaos Ending

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One of the best aspects of Dishonored 2 is how the story and ending of the game will change based on how you play. If you go for a High Chaos run (killing everyone, alerting guards, etc) then your ending will be far darker than if you go for a less damaging, Low Chaos playthrough. There are quite a few differences, especially based on if you kill targets or let them live through other means, so it will take a few attempts before you see everything. We are diving deep into spoiler territory, so if you don’t want to know what’s changed then you shouldn’t continue. 

If you go through the entire game with a Low Chaos score, then you will receive a happier, more optimistic ending to Emily and Corvo’s story. The citizens of Dunwall and Karnaca will have better lives free of rat or bloodfly plagues that have taken hold of both cities. She will be renamed Emily the Just and she will assume a kindlier disposition while on her throne.

Your cabinet will be shown debating at a table together, with those you haven’t killed in shackles behind them. However, the biggest change will be to Sokolov, who has set out on a great journey towards the north. Seeing you has inspired him and he has now off to further his research aboard what is presumed to be the Dreadful Wale. If you decided to kill your targets, but still received a Low Chaos ranking, then whichever faction you’ve sided with (Overseers or Howlers) will be shown taking control of Karnaca.

High Chaos Ending

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If you decided to kill everyone in sight and alert half the city while doing it, then you will receive what can be considered the bad ending. Instead of the plague being stopped, the spread of diseases, rats, and bloodflies will have grown all across the countryside. Even animals normally native to Karnaca will have infested Dunwall and your citizens will now fight for every last scrap of food and money left. The city has turned into a madhouse, will people fighting over every little thing left including speaking with Emily the Vengeful.

Sokolov will be left as a broken shell of a man, both thanks to Jindosh and what you’ve become. His dreams of traveling are gone and the old inventor is now just wasting away in the darkness. It won’t matter which team you sided with in The Dust District, either, as they are never mentioned and are equally bad at their jobs in High Chaos. Essentially, Dishonored 2 will end with the entire city on fire and you being the chief person to blame for that.

It’s also important to note that if you kill the Duke rather than replace him with a new one that will be acknowledged as well, since his body double would have just replaced him. However, what ending you get will entirely be based on your playstyle, just don’t expect to rack up a high body count without any consequences, this is Dishonored 2, after all.


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Author
Image of Collin MacGregor
Collin MacGregor
Collin was a Senior Staff Writer for Twinfinite from 2016 to 2017 and is a lover of all things horror. When he's not healing his teammates in Overwatch, raiding in Destiny, making poor choices in Dark Souls, or praying for a new Ape Escape you can now find him working at Bungie as an Associate World Designer.