Destiny Guide: How to Beat the Prison of Elders as a Warlock

There are flames that even the Darkness cannot extinguish.

Show the Prison of Elders the Light of the Void

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What the Voidwalker lacks in flames, it more than makes up for in the sheer amount of area it can cover with its attacks. This subclass is also equipped with some powerful abilities that make the Warlock a force to be reckoned with when backed into a corner. Its lack of self-revive may make some overlook the Voidwalker, but rest assured that any Warlock that wields the dark light of the void is not to be underestimated.

Just like with the Sunsinger subclass, your skill selections will revolve primarily around the role you desire to play in your Prison of Elders fireteam. The Voidwalker can easily fill in any position, although it should be noted that it is best used in the supportive role in terms of defending an area. Of course, that doesn’t mean that this subclass can’t hold it’s own when stepping into the fray with some of the Prison of Elders more nefarious enemies.

Aggressive

Since the Voidwalker can’t come back to life at will, doing battle with the tougher enemies in the Prison of Elders will require abilities that focus on keeping your Warlock’s health up. Perks such as Arcane Spirit and Divine Order drastically increase a Voidwalkers Armorand Recovery stats. When combined with the Life Steal and Embrace the Void perks, you have a Voidwalker with an uncanny ability to heal.

Now that the whole staying alive issue is dealt with, it’s time to dish out the damage. For an aggressive build, Warlock players are going to want to go with the more focused skills and perks. While the Voidwalkers wider attacks are certainly useful, if you want to stand a chance again ultras and majors in the Prison of Elders, you’re going to want more bang for you buck.

Skills like Embrace the VoidAnnihilate, and Vortex turn the Voidwalkers Nova Bomb into a one-stop shop for all your death dealing needs. Trapping powerful enemies and continuously draining their life force will keep enemy numbers to a minimum while also helping out those in a more supportive role. This combination is especially useful within the Prison of Elders’ Vex arena, where there are a lot of Void shields to deal with.

Although the Voidwalker may have some problems outside of the Vex arena due to the greater frequency of Arc and Solar shields, its ability to continuously do damage (and lot’s of it) without a gun is absolutely great. Just make sure to bring solid Arc and Solar weapons to balance out its flaws.

Supportive

The supportive role in the Prison of Elders is what the Voidwalker was made for. The way a Voidwalker Warlock can clear a crowd is something beautiful.

It all starts with the Scatter Grenade. This little beauty explodes into a bunch of smaller grenades that cover a pretty sizable area, allowing a Voidwalker Warlock to quickly, and quite easily, eliminate large groups of weak enemies. Getting swarmed by the Hive? Grenade. Bunch of Dregs and Vandals charging at you? Grenade. Your teammate is getting surrounded and they’re running out of ammo? Grenade.

Next comes the Nova Bomb. When playing in a more supportive role, players will want to give their Nova Bomb the ability to cover as wide a range as possible. The perks Shatter, and Angry Magic are necessary for this, they allow for the Nova Bomb to split, and seek out enemies respectively. Due to the size of the arenas, and the nature of the boss fights within the Prison of Elders, this modified Nova Bomb can potentially clear all weaker adds, and send the strong ones running. Whole swathes of enemies (be they Fallen, HIve, Vex, or Cabal) will be wiped off of the battlefield, making it easier for teammates to deal with a boss.

Add in the Soul Rip perk for the Energy Drain ability, and the Voidwalker will be able to throw out Nova Bombs more often, provided that they can find a melee target. Bloom is also a great addition since it can lead to a chain reaction of exploding enemies, although using Embrace the Void instead will allow you to reap the benefits of Soul Rip from afar.

Since supporting roles are better for covering doorways due to the relatively small areas in the Prison of Elders, Bloom may be the best option since you’ll have plenty of opportunities to get up close and personal. Also enemies tend to bunch up, especially in the more difficult versions of the Prison of Elders. Crowd control is always a good thing.

Although void shields aren’t the most common shield in the Prison of Elders, the amount of battlefield coverage the Voidwalker can supply is still worthy of praise. It may not be built for revive runs, nor can it throw up a protective shield, but it can keep an entire army at bay, and cover passages better than anyone.


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Author
Ishmael Romero
Just a wandering character from Brooklyn, NY. A fan of horrible Spider-Man games, anime, and corny jokes.