Gone Home
Gone Home is the darling of the walking-sim genre. Taking place in a mysterious house in the middle of a storm, it came out of nowhere as an indie masterpiece.
The aim of Gone Home is simply to explore the huge house to find clues about what happened the family that call it home, just as you do in Edith Finch, albeit in a less flashy way. At first, the flickering lights, dark corridors, and raging storm makes is seem like a horror game, but it soon opens up to become much more.
Saying anything at all about the plot would spoil it, and going in blind is the best, but you can expect a deeply emotional story that features some of the best character and voice acting work you’ll ever find. Play it all in one two hour sitting and the ending will stay with you for a long time.