Bowser
Oh King Koopa. Bowser has been something of an oddball in the past two entries of Super Smash Bros. However, this installment seems to have brought him a fair good amount of upgrades.
The most significant difference players will find with Bowser is that he is noticeably faster and more agile than ever before. Maybe it’s because he stands more upright than he has in the past, but hey, who knows. I digress. Anyhow, Bowser is still as powerful as he’s always been in Super Smash Bros, except this time, he has the agility to make it usable and not awkward or clunky.
Granted, nobody in their right mind would call Bowser a fast player, but he is fast enough to make all that strength a lot more threatening than it once was. His side smash has him do dropkick similar to Diddy Kong’s and is probably the best example of his newfound glory. His flame breath reaches a greater distance that allows him to rack up some cheap damage and keep his enemies at a distance.
A common theme here: his recovery and Final Smash are nothing to write home to about, but they get the job done and can do some serious damage on their own right. Still, Bowser being faster than he’s ever been has done some miracles for his usage.
How are your experiences with the new Super Smash Bros going? Any characters you think are great? Some you think are bad? Let us know!