Luxray
When I first saw Luxray, I imagined him as something as an Electric counterpart to Arcanine. Luxray makes this list not because he’s bad, but because he is simply not good enough. Luxray’s greatest asset is his great base 120 Attack. But that’s about it. Everything else is lackluster. Pretty decent Special Attack, but only average defenses and below average Speed (especially for an Electric type). It’s always a shame when you see a good attacking stat coupled with poor Speed.
And then there’s his movepool, which is pretty versatile, but ultimately a bit disappointing. Luxray’s best STAB move (Same Type Attack Bonus, so Luxray, an Electric type, gets a power boost when using an Electric move) is Wild Charge. Wild Charge isn’t bad, but it makes Luxray take recoil damage. And for a move with 90 power, it is odd that it would be one with recoil damage. Not a bad move, but certainly one that leaves much to be desired. Outside of that, Luxray has access to all the elemental fangs, which provide fantastic type coverage. Unfortunately, those moves are pretty underpowered, so don’t expect Luxray to be sweeping with those at his command. Other than that, Luxray gets Crunch, Night Slash, Iron Tail, and Superpower. While none of these moves is bad, they are all a little underwhelming either because they have poor type coverage, are somewhat underpowered, or have serious drawbacks to usage. Poor Luxray, I really wanted him to be great. At best, he is simply okay.