Monster Hunter 4 Ultimate Snap
All the way back in 1998, a Pokemon fan was out on a safari and hit upon a brainwave so powerful they wrote it into stone tablet . Sadly this story goes a little sour as the fan was summarily skewered by an angry Rhino after trying to catch it with a tennis ball painted red and white. Luckily in 1999, a staff member at Hal Laboratory came upon this same hallowed stone and stole the idea for themselves. That idea? Go on a safari and take pictures of Pokemon. After many weeks of hard work, this all resulted in Pokemon Snap which itself is a spin-off.
We did hear this story from a guy in a pub so please, don’t quote it for truth.
The most recent success story in the world of capturing (well okay mainly killing but whatever) monsters is that of Monster Hunter, with the most recent being Monster Hunter 4 Ultimate. Trying to craft a spin-off in the Monster Hunter world that uses mostly different mechanics to the main game wouldn’t actually be easy since most of the game’s universe revolves almost solely around hunting. Unless of course you wanted a Cooking Mama-style cross-over where you make food for prospective hunters. Yawn much?
During Monster Hunter 4 Ultimate, there are multiple mentions of flying ships and spotters being used to find incoming dangerous monsters. That got us thinking, would it be possible to actually make a game based around not hunting the beasts of Monster Hunter but actually spotting them.
This would actually be incredibly easy to do. You go into an airship until you come across a place where a large monster is known to be. It’s then up to you, in a first person perspective, to work out exactly where the beast is. This would create something of a survival game where the player is tasked with staying alive long enough to find the creatures without having any weapons of their own. Take a minute to think about it, then let the excitement build and start begging Capcom to create this. A wild petition may even appear.