Call of Duty Zombies
Apparently GTA wasn’t the only enormously successful franchise to have its troubles. Call of Duty may never have faced problems with its main titles, but one of the best-loved modes of the games almost got the axe:
…Treyarch’s Mark Lamia revealed the time he almost cut the zombies mode from Call of Duty: World at War.
While World at War was in development, a small group of programmers spent their off-time working on a Nazi zombies prototype just for fun. Since the game was in crunch, and zombies didn’t fit with the franchise’s setting, Lamia considered telling them to stop wasting time and focus on the primary game. It was a move he described as something “that would have been the biggest mistake of my career.”
Hindsight might be 20/20, but the poor guy would have been kicking himself for years when another game pulled it off instead.