Bioshock
Bioshock brings you beneath the sea to the city of Rapture. Here, the once great city has descended into a palpable madness. Everywhere you turn are the remnants of a society gone insane. Grotesque, once-human enemies prowl the deserted hallways, wearing strange masks and muttering incoherently. Little girls converse happily with their giant armored companions while stabbing dead bodies with giant syringes. Outside a vast underwater city can be viewed, haunting in its majesty and silence. Rapture is all at once haunting, frightening, and beautiful.
The beauty of Bioshock‘s underwater city was matched by its crazy citizens–whom have become twisted and deranged by the time you begin walking Rapture’s bloodstained halls. Half the fun of Bioshock is piecing together what exactly happened to bring about the terrors you experience first hand, the other half is the unique powers called plasmids. These powers essentially function as a form of magic and allows you to summon things like fire, or even bees! (BEES.)
Bioshock does an excellent job of making you feel empowered by its wide selection of weaponry and plasmids, while simultaneously terrifying you with its macabre setting and enemies. Combine these elements with a genuinely engaging story and a hell of a plot twist and you have the recipe for a genuine classic.