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5 Things I Still Hate About The Legend of Zelda: Skyward Sword HD

Repetitive Areas

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The discussion of Skyward Sword’s repetitive areas is as old as the original game itself. There are really only four unique areas in the game: Skyloft, Faron Woods, Eldin Volcano, and Lanayru Desert.

It’s quality over quantity here; these regions are incredibly unique and interesting when first exploring them, but we go back and visit them so many times throughout the adventure that they become stale by the end of the game.

The game attempts to change things up on each visit, but it doesn’t change the fact that it’s still the same map each time with repetitive objectives as well. I groaned when I had to climb Eldin Volcano again to lead Scrapper to the top after I had already done so twice before despite having a warp point at the summit.

I’m not sure how the remaster could have fixed this problem without making major content changes to the game. While I appreciated the high quality of the areas, they felt a bit ruined to me by the end because I became exhausted by them. Turns out there is too much of a good thing sometimes.


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Author
Rebecca Stone
Rebecca is a Staff Writer at Twinfinite. She has been with the site and in the games media industry for 4 years, and she has a college degree in psychology and writing. Rebecca typically covers Nintendo for the site, and she especially loves the Legend of Zelda series. Outside of gaming, Rebecca is an avid Swiftie and enjoys playing with her cat Frisk.