Antisocial (Alpha Protocol)
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Considering how confrontational most every dialogue option was in Alpha Protocol, the Antisocial achievement required a true commitment to being as terrible as possible to everyone around you.
Tasking the player with causing three key characters to hate them simultaneously, the challenge is nearly insurmountable unless one chooses to be as terrible as possible to those around them.
This means killing every enemy instead of pacifying them, getting violent with captives and otherwise going out of one’s way to insult and belittle everyone around you.
It’s an arc de triumph of asinine play styles, but if players are dedicated to their dickery, they’ll walk away with a badge of dishonor for their troubles.
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