Ability Points Instead of Mana
In most RPGs, you’d have to expend MP or mana in order to use spells and abilities. However, Project Triangle Strategy adopts a slightly different approach. Similar to the boost points you got in Octopath Traveler, Triangle Strategy lets your characters earn an ability point with each turn.
The more points you have, the more abilities you can execute. For instance, a single-target healing spell can cost one point, while an AoE spell will set you back two points.
Instead of managing MP and replenishing it whenever you get low with an Ether, Triangle Strategy forces players to think about when to expend their ability points, and when to save it.
The combat system is a little slower-paced as a result, but it certainly adds a new layer of strategy to it.