A Bigger Arsenal
As much fun as Bayonetta’s trademark pistols are to use, being able to experiment with the rest of her weapons to see how they impact one’s combos makes the game’s combat that much more fun. Peppering an enemy with gunfire before slicing them to ribbons with a katana, or blowing them away with a shotgun blast before triggering a torture attack, is exhilarating and keeps the gameplay varied enough that it doesn’t feel stale.
Moving forward though, it would be even more fun if the third game boasted the largest selection of potential weapons yet. Not only would it help the game stand apart from the entries that came before it, but it could help the game stay that much more varied for players who want to experience everything the game has to offer.