A Combat System Unlike Anything Else
The absolute most unique thing about Astral Chain is its combat system, which is quite literally unlike anything you’ll find in gaming.
The main conceit of Astral Chain’s combat is that you’re basically controlling two characters at once, your hero and their Legion. The Legion are invaders from another dimension called Chimera, that Neuron has captured and bent to their will using Legatus technology.
Controlling your character feels very similar to NieR: Automata, as you can switch between different weapons and pull of a super quick dodge to avoid enemy attacks.
There’s no blocking, so just like in NieR combat becomes a dance of dodging and attacking. Things really shake up, though, when you summon your Legion in.
You can control the Legion’s movement, as it’s attached to you through the Astral Chain, although the creature attacks on its own.
You can wrap the chain around enemies to bind them, use powerful Legion abilities, and much more.
Astral Chain has five different Legion and each one functions completely different, and as the game goes on you’re encouraged even more to swap between them on the fly in combat.
It’s a combat system that’s fast and frenetic, but never makes you feel like you’re out of control of what’s happening. Layer on some humongous boss battles, and you have one of the best action systems Platinum has ever created.