Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
last of us part ii

Neil Druckmann Explains the Meaning Behind the Final Fight in The Last of Us Part II

This article is over 4 years old and may contain outdated information

First off, do be warned that this article does contain major spoilers for the ending of The Last of Us Part II, so if you haven’t finished the game, you might want to look away now.

Recommended Videos

The ending of the game has been divisive and controversial to say the least, with fans either loving or hating it, and even wondering what the point of the game’s final boss fight was. There are a few interpretations for that final fight –we’ve tried to dissect it ourselves– but in a spoiler-filled interview with Eurogamer, director Neil Druckmann explains his thought process behind the construction of that fight and definitely helps to clear up a lot of things.

In the interview, Druckmann explains the purpose of both Ellie and Abby’s journeys. Ellie’s journey was one of revenge, where she was actively seeking out Joel’s killers so that she could get her revenge on them, hoping that it would finally fill the void that’s been left inside her. She builds up this idea in her head about how her final confrontation with Abby would be like, and it’s nothing like what she imagined, as she realizes that revenge wouldn’t solve anything –it wouldn’t bring Joel back, it’s pointless.

On the flip side, Abby’s journey is one of redemption. She’s the opposite of Ellie, she’s someone who actually did manage to get her revenge but quickly realizes that it’s hollow as well. She then spends her time in the game trying to help these two young people from an opposing faction get to safety.

By the time we reach the final fight in The Last of Us Part II, we’re meant to root for both characters at the same time. We want Ellie to realize the pointlessness of her quest for revenge, and we want Abby to make it out okay now that she’s rediscovered her purpose in life.

“To get to your point, with that fight, our hope – and I know there’s gonna be people that feel different ways – our hope was, you’re rooting for both characters. Ellie gets to the same point, almost like where Abby was, where she has certain expectations of what this fight is going to be, and it’s way more pathetic than that. Abby is not the person that is the person that killed Joel. It’s a person that has suffered and has found redemption. And you as a player have the full context for both characters, and you understand how futile this fight is.”

So in short, the point of the fight is… there is no point at all. Revenge was futile and this wasn’t a fight that could product an ideal outcome if either character was killed off, which would explain why there was so little fanfare and buildup to the confrontation, and why players were meant to feel a sense of dread instead.

The Last of Us Part II is now available exclusively for the PS4.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Zhiqing Wan
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.