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sekiro, anti-air death blow

Sekiro: How to Perform Anti-Air Deathblow

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How to Perform Anti-Air Deathblow in Sekiro

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Mastering Sekiro’s combat takes time. You’ll need to get to grips with the rhythm and pace of attacking, dodging, and parrying. You’ll also need to understand how to use your prosthetic arm properly, too. And then there are advanced finishing moves. Here’s how to perform the anti-air deathblow in Sekiro.

Sekiro’s combat certainly has a different feel to it than FromSoftware’s Souls series, but there are some similar mechanics. Sekiro has its own version of Dark Souls’ ripostes and Bloodborne’s visceral strikes, called deathblows. These attacks cause massive damage, typically killing enemies in a single hit.

There are a few different types of deathblow finishes in Sekiro, and the most difficult of which is the Anti-Air deathblow. This move can only be performed when Sekiro and the enemy are both in the air, which obviously doesn’t happen all that often.

The move really only works when you’ve actually jumped toward an enemy before they’ve gone airborne. To perform it consistently you’ll need to preemptively jump. If they then jump to meet you, you’ll see the prompt appear.

It’s very tricky though, requiring absolutely precise timing.

Note that pulling off an anti-air deathblow has nothing to do with posture, except in the case of bosses/mini-bosses. For those enemies, you’ll typically need to have already broken their posture using a parry or footstool.

Enemies that we’ve found the anti-air deathblow most effective are the monks around the Senpou Temple, given that they tend to jump around a lot.

That’s everything we can tell you about how to perform the anti-air deathblow in Sekiro Shadows Die Twice. It really is just a case of getting the timing spot on. For more useful guides and tips on the game, be sure to search our extensive guide wiki.


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Author
Image of Alex Gibson
Alex Gibson
Alex was a Senior Editor at Twinfinite and worked on the site between January 2017 and March 2023. He covered the ins and outs of Valorant extensively, and frequently provided expert insight into the esports scene and wider video games industry. He was a self-proclaimed history & meteorological expert, and knew about games too. Playing Games Since: 1991, Favorite Genres: RPG, Action