Assassin’s Creed Valhalla has the wind behind its sails and is on track for a record-setting holiday period. In a press release today, Ubisoft has announced that its active player numbers are twice that of 2018’s Assassin’s Creed Odyssey.
While no firm numbers were stipulated, Ubisoft also claim that Twitch and streamer engagement has been higher than that of any of the developer’s previous games:
Yves Guillemot, Ubisoft co-founder and CEO said in a statement:
“We are humbled by the reception from the players and extremely proud of what our teams have accomplished with Assassin’s Creed Valhalla, which builds on the amazing success of its predecessors.
In the context of COVID-19, shipping Assassin’s Creed Valhalla on no less than seven platforms is an incredible achievement for all of the teams involved around the world. We are excited to greet players on Xbox Series X|S and PlayStation 5 with a game that unleashes the power of the new hardware. This paves the way for an exciting Christmas period, with Assassin’s Creed Valhalla set to be one of this season’s biggest hits.”
It’s important to note that Valhalla launched as an Xbox Game Pass title whereas Odyssey did not, which might explain the comparatively huge numbers of active players between the two.
Assassin’s Creed Valhalla offers players the captivating experience of playing as Eivor, a legendary Viking warrior, driven from Norway by endless wars and dwindling resources in the ninth century AD. If you haven’t yet read Twinfinite’s review of the game, we thoroughly enjoyed it, scoring the game 4.5/5 and concluding:
“Valhalla is a superb but familiar open-world experience. It’s sure to excite fans of the series with another impressively content-rich and beautiful sandbox to explore.”
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