It’s finally award season here at Twinfinite! Over the month of December we’re going to look back at our favorite games of 2019. Sadly though, not every award is one to be proud of, and that’s certainly the case here. We’re looking back at the most disappointing games of 2019.
Voted on by our editors, these were the games that had us super hyped, but just didn’t live up to our expectations. Let’s take a depressing look back at the most disappointing games of 2019.
Most Disappointing Games of 2019
Dishonorable Mention: Left Alive
News Editor Giuseppe Nelva: I was at an event hosted by Sega in Tokyo when Square Enix announced Left Alive. The developers of Sonic Forces must have thought I was crazy when I exclaimed “Oh My God!” out loud as soon as I read on my smartphone that they were bringing back the Front Mission franchise, and with art by Yoji Shinkawa on top of that.
With a stellar staff and a beloved IP, what could go wrong? Yet, its genre was not what the fans wanted. I tried to stay positive until release, hoping that they had a solid plan.
When I played the game, it was clear to me that they weren’t trying to create a new Front Mission, but possibly a Metal Gear Solid replacement shoehorned in the Front Mission world. Likely because the staff had no real experience with the stealth-survival genre, the attempt really wasn’t successful.
My hopes were crushed. Yet, I still hope that Square Enix won’t blame this debacle on the Front Mission setting. It deserves a proper revival.
If they really don’t want to make a proper strategy simulation RPG, at least let’s have a game that will place us at the controls of a Wanzer, instead of cowering in fear of being discovered by grunts. That’s what many fans of the series want, and I wouldn’t be surprised if it would be what Producer Toshifumi Nabeshima is best-suited to deliver as well.