The horror-detective game with a strong Lovecraftian influence will be coming a bit later than planned. Game developer Frogware announced today that the release date for The Sinking City has been pushed back from the originally planned March 21 to June 27.
In a short video on the topic, community manager Sergey Oganesyan explains that the goal is to release The Sinking City “in a less crowded timeframe.” Oganesyan also adds that the additional time before the final launch will allow Frogware to “continue to optimize” the game to make it “a little bit better.”
The Sinking City will be a free investigation game set in the 1920s. The player will assume the role of a private investigator in the mentally corrupted and literally half-submerged coastal town of Oakmont, Massachusetts.
You’ve been sent there to try to uncover the truth behind the town’s madness and you’ll need to do so before you are consumed along with it.
The game will release on PC, PS4, and Xbox One on June 27, and it appears to promise no shortage of deranged cultists, supernatural horror, and other Cthulu-esque themes.
While late June/early July is technically a less crowded release window at the moment, The Sinking City will still be sandwiched between the Elsweyr expansion for The Elder Scrolls Online and Persona Q2 on June 4, and Final Fantasy XIV: Shadowbringers on July 2.
If you’re looking for something to tide yourself over until June 27, you can check out The Sinking City’s latest trailer containing over four minutes of gameplay. Available below, this video highlights the planned detective-forward nature of the game.
As the narrator explains, The Sinking City will offer “zero hand-holding.” In addition, there will be “no straightforward tasks, and no objectives on the map to follow.” How you approach every quest, clue, or insane suspect is promised to be left up to the player’s discretion.