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Obsidian and inXile Have Both Joined the Microsoft Family, They Both Explain Why

During Microsoft’s X018 event in Mexico City, the company announced that it has acquired two more game development studios: Obsidian Entertainment and inXile Entertainment.

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Obsidian Entertainment was founded in 2003 and since then, has released some pretty spectacular RPG’s such as South Park: The Stick of Truth, Fallout: New Vegas, and Pillars of Eternity. The team over at inXile Entertainment has been creating vast worlds for players to explore has a team of highly trained vets that have worked on games such as Wasteland 2, Torment: Tides of Numenera, Bard’s Tale IV and the upcoming Wasteland 3.

Obsidian Entertainment and inXile Entertainment have released a video of their own onto their respective YouTube channels, speaking on why they decided to join the Microsoft family:

According to Matt Booty (Corporate VP of Microsoft), the reason for the acquisition of these two studios is meant to “bring a steady stream of new, exclusive games to our fans.” Booty continues:

“While they do share a common heritage, the two creative teams at Obsidian and inXile are very different. They will continue to operate autonomously with their unique talents, IP and expertise. As part of Microsoft Studios, Obsidian and inXile will have the support and freedom to fully realize their creative ambitions on both existing franchises and new RPG projects.

Together, the two new studios bolster Microsoft Studios to now include 13 distinct and diverse game development teams. We’re focused on implementing new Microsoft technologies, delivering content for new platforms and services like Xbox Game Pass, and creating exclusive games that turn players into loyal Xbox fans. We are committed to expanding the Microsoft Studios franchises players already love and investing in new, exclusive content for every type of gamer.

It is a genuine pleasure to welcome Obsidian and inXile to the growing Microsoft Studios team and work with them to deliver bigger and more ambitious games for their fans. I’m excited to see the teams maximize their potential at Microsoft and can’t wait for what the future has in store.”


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Greysun Morales
Greysun was formerly the Features Editor at Twinfinite and wrote for the site from 2017 to 2020. He eats ramen 12 times a week and will never get tired of it. Playing Games Since: 1993, Favorite Genres: Action-Adventure, JRPG, Platformers, and Anything With Ramen