Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Shadow of the Tomb Raider: Is it Open World?

This article is over 6 years old and may contain outdated information

Is Shadow of the Tomb Raider Open World?

Recommended Videos

The rebooted Tomb Raider series is now a trilogy with the release of Shadow of the Tomb Raider. And if you’ve played the previous titles, you should be fairly familiar with the game design that Crystal Dynamics has all but perfected by now. Like its predecessors, Shadow of the Tomb Raider puts an emphasis on expansive, beautiful environments packed with relics to discover, crypts to explore, and of course, tombs to raid. There really is a huge amount to get through, so expect to invest plenty of hours into the experience. But is it open world? Here we’re explaining exactly how Shadow of the Tomb Raider’s world is designed.

The simple answer is no, Shadow of the Tomb Raider is not open world. Following a linear opening tutorial/introduction mission, you’ll explore segmented hub-style worlds that are semi-open world in design. Typically, there’s a fairly large central area to each hub and then several side areas that branch off in different directions. These side areas comprise the game’s many tombs, crypts, side quests, and challenge areas. Most of them are accessible straight away but others require you to have special items or weaponry to access. It’s definitely got some Metroidvania level design going on.

Don’t worry if you’re not a huge fan of back-tracking, though, because you can fast travel from base camp to base camp (the central hub of each area). You’ll find that some areas —even right at the game’s start— that are inaccessible you’ll end up returning to well into the game, and that can all be done pretty quickly with the fast travel mechanic.

That’s all you need to know about whether Shadow of the Tomb Raider is open world. For more useful guides and information on the game, check out our wiki page.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Alex Gibson
Alex Gibson
Alex was a Senior Editor at Twinfinite and worked on the site between January 2017 and March 2023. He covered the ins and outs of Valorant extensively, and frequently provided expert insight into the esports scene and wider video games industry. He was a self-proclaimed history & meteorological expert, and knew about games too. Playing Games Since: 1991, Favorite Genres: RPG, Action
twitter