Nintendo Dream, a Japanese magazine, recently published an interview with the Fire Emblem Warriors director, Hiroya Usuda, and producer, Yosuke Hayashi. A bulk of the interview was about why certain characters were included, as well as how their designs changed for this game. However, the most interesting part of the interview is Hayashi’s response to the question “do you have any final messages for fans?”
In terms of the development period, the project began at a time when the Nintendo Switch had not been revealed, Fire Emblem Heroes wasn’t released and Fire Emblem Fates had recently come out. Together with Nintendo and IS, it was nice to be associated with the Fire Emblem IP and stay close to it, while watching it grow bigger. Because of pressure, I worried if the game would play well, but since we were able to understand the audience, it was a very enjoyable project. We feel regret for the characters we were unable to include. If there’s the opportunity, I would love to make Fire Emblem Warriors 2, but that’s not something we’re working on right now. The Fire Emblem series itself has a long history. We’re also fans of Fire Emblem and we hope to support it in the future.
The translation of the interview was provided by serenesforest.net. Click the link to view the full interview.