Mighty No. 9
Mighty No. 9 was supposed to be the modern day spiritual successor to the classic Mega-Man series. It was going to combine the beautiful visuals possible with today’s technology with the classic side-scrolling action of the beloved franchise. Unfortunately, the near $4 million crowdfunded budget was not reflected in the end product.
Mighty No. 9 didn’t have the excellent controls of its inspiration; instead, it felt incredibly clunky and slow. This immediately leads to one of Mighty No. 9’s biggest downfalls. Gameplay became frustrating and any platforming then becomes difficult, not because it’s challenging, but because the game doesn’t handle anywhere near as it should. Keiji Inafune’s spiritual successor to the series he spent so long with felt more like a cheap knock-off of the little blue man. Even the most dedicated Mega Man fans will have a hard time enjoying this.