6 Incredible Minor Details in Games That Make Them Even Better

Sometimes there are small details in a game that go unnoticed. We've got a few of them for you.

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The Beast Draws Near (Infamous 2)

Infamous 2 begins with Cole fighting the Beast said to have destroyed the world at the end of Infamous 1. The battle doesn’t go Cole’s way, forcing him and his friends to flee to New Orleans Marais in search of Blast Cores to help Cole amp up his powers for round two. Every time you open up the game, it starts with black on white text telling you how far away the Beast is from New Marais. Pausing the game will show a map of the United States, with an orange dot slowly making its way down the coast, its trail marked by fire. While the game isn’t timed like say Zelda: Majora’s Mask, it doesn’t make things any less tense.


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Author
Justin Carter
Justin was a former Staff Writer for Twinfinite between 2014 and 2017 who specialized in writing lists and covering news across the entire video games industry. Sometimes a writer, always a dork. When he isn't staring in front of a screen for hours, he's probably reading comics or eating Hot Pockets. So many of them.