Tom Clancy’s The Division has so far proven to be one impressive game. Its mix of genres helps to create a living world that is easy to care about, fun to explore, yet also open to personal play style. For an online only game that stresses multiplayer, though, there is one noticeable omission from The Division’s offerings: Clans.
In case you’re new to multiplayer games, clans are sort of like clubs made of players. It’s a way to group up with a bunch of players interested in doing the same things in the game that you are, including taking on difficult missions and making new friends. It’s a good way to always have someone to play with, and who doesn’t like to be part of a team? Clans also provide a nice dose of healthy competition. As you and your friends clear missions, collect loot, and dominate the Dark Zone, it all earns you some substantial credibility among these peers. These social functions add to the experience, keeping players invested in their progress and the world put before them.
Still, Ubisoft made the choice to omit the feature from The Divison, at least for now. To many, including myself, it was an odd decision to make. Don’t get me wrong, I’m not a game developer and I can only imagine the time and stress that goes into choosing the features that will make the final cut of such a large project.  But, if there was any game where clans would fit perfectly, it seems to be The Division.
The New York City created as the backdrop for the game is both immersive and alive. There are tons of activities to participate in, and no shortage of enemies to hunt down. On top of that are the Hard versions of main missions that house some of the best gear PvE has to offer. These offer challenges that go beyond just giving enemies additional health.
More waves, varied weapons, new skills, and smarter AI make the higher difficulties a serious hurdle for even the most skilled of players. Teamwork and communication are key if you want to make it through without wiping, something that is easier not only with a few friends, but an established clan of them. Sure, The Division does offer matchmaking at any point, which is far better than the limited matchmaking of Destiny, but the random matches with players without headsets or those who feel the need to go all lone wolf pull away from the tactical potential.
This blind reliance is something that can be remedied by having a group you can dip into for support, and even lend a hand to yourself. It helps to remove any obstructions that may get in the way of feeling like a true Agent.
Clans make even more sense when you step into the Dark Zone. This is the PvP area of Manhattan that only the bravest of Agents dare tread. There are powerful, elite enemies, valuable loot, and the threat of human players with itchy trigger fingers. Many individuals take pride in their Dark Zone accomplishments. Whether it’s hunting Rogues, taking back landmarks, extracting tons of loot, or being a bad guy, players build up communities around these actions.
There are dedicated groups and forums for both players who love to ruin days and those who seek to keep order in no-man’s-land. Imagine what could be done if Ubisoft decided to provide full Clan support. Rankings, perks, rewards, and more could be implemented, further adding life to an already socializing environment.
This must be something that Ubisoft is aware of, though. Back in 2013 around when The Division was first revealed, the company did a Q&A session with fans on its official blog. At the time, clans were indeed part of the plan, and the development team was intending on putting no caps on their sizes. The team even went on to say that, “We are also looking to have a very extensive web-based clan support system for all players in The Division.”
There was no further word on the matter until January of this year, when the developers revealed briefly in a video that “at this point there is not a clan system,” without explaining why the change had come to pass. There’s no telling when, or even if, they plan on revisiting this idea, but it would certainly be nice addition.
For now, there are other means to create The Division clans. Head over to the Division Clans website and you can create a group, or join one of the many available. It isn’t officially supported, so the only reward you’ll get is camaraderie, but that’s the ultimate prize, isn’t it?
Everyone playing The Division is a member of the same agency, so we are all one huge clan when you stop and think. But, let’s be honest, official clan support could lead to exciting new avenues for rewards and experiences. Let the Agents make their own small armies to take back New York City in earnest.
More The Division
- The Division Has an In-Game Ubisoft Office Full of Easter Eggs
- The Division Has All The Features We Wanted in Destiny
- The Division Review In Progress- If Mass Effect, GTA, and Destiny Had a Baby


Updated: Mar 9, 2016 04:17 pm