Cancelling Scalebound and Fable Legends
Scalebound and Fable Legends had enormous potential to appeal to niche fans of the Xbox One. The first was an action RPG made by Bayonetta and NieR: Automata developer Platinum Games. The second was meant to be a free-to-play experience that served as the next iteration to the respected Xbox exclusive franchise of the same name. Unfortunately, each had been shuttered before they ever saw the light of the day, leaving behind a sizable gap that two compelling Xbox One exclusives have yet to occupy. What’s perhaps most sad is that the cancellation of Fable Legends was accompanied by the closure of Lionhead Studios, thereby rendering a talented team of developers sorely out of work. If laying off dozens of people isn’t one of Microsoft’s biggest mistakes, I don’t know what is.