New Game Modes
One of the biggest new additions in Gears of War 4 are the new game modes. Two have made their way into the beta, the first of which being Dodgeball. Dodgeball pits two teams of five against one another but, unlike in Team Deathmatch where you have 15 respawns to share between your team, you will only respawn when an opponent is killed. The best way to explain it is with the actual Dodgeball rule. By catching a ball that someone throws at you, your opponent is out and you get to bring someone back in. So it’s that, except gory kills replace catching a dodgeball.
This new mode is incredibly hectic and real good fun. You can’t take victory as a given at any time, because all it takes is one well-placed frag grenade in the middle of you and your team to completely turn the tide of the game.
Co-Op Versus is also in the beta and allows you to join other players and take on a team of Hardcore difficulty AI bots. This is the perfect game mode to get to grips with the basics of the game before you jump into the real action against other players online.
Finally, there’s Escalation. This mode puts Power Weapon placement in the hands of the players, which will only end up one way- in a ton of chaos.